Given the choice of playing slightly more powerful cards for the rest of the game or making one extremely powerful move that cant easily be repeated, most MTG players prefer the safer first route, as its easier to maintain gameplay tempo

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Even without its eminence ability, this card is a perfectly solid legendary knight
Giving it trample too (if it didn't already have it) is nastier
So, a 3cmc commander will cost 5cmc the first time they die, 7cmc the second time they die, etc